## Complete Hand Example #17

Posted in Typical hands

Player A JГўв„ўВҐ, 10Гўв„ўВ¦, 9Гўв„ўВ¦, 5Гўв„ўВ¦, 5Гўв„ўВ , 4Гўв„ўВҐ, 3Гўв„ўВҐ, 3Гўв„ўВ¦, 2Гўв„ўВЈ, 2Гўв„ўВ , AГўв„ўВ
Player B 10Гўв„ўВ , 8Гўв„ўВЈ, 8Гўв„ўВ¦, 7Гўв„ўВ , 6Гўв„ўВҐ, 4Гўв„ўВ¦, 3Гўв„ўВ , 3Гўв„ўВЈ, AГўв„ўВҐ, AГўв„ўВ¦

Conditions: The knock card is the JГўв„ўВ¦. The hand is of no particular significance at this time since everybody is on score and nobody is high enough to make a hand dangerous as far as going out and ending a given game is concerned. However, because they are playing automatic doubles with both players on score, the score itself will represent a healthy advancement for whoever wins.

General Comment: On the deal, neither hand appears to be a gin hand, but each looks like one which can be knocked rather quickly. Both hands will require only six melded cards since they already contain four cards low enough to be knocked within the 10 point limit.

Play of the Hand:

Player A Гўв‚¬вЂњ Throws the JГўв„ўВҐ, his highest and most useless card.

Player B Гўв‚¬вЂњ Picks the QГўв„ўВ¦ from the deck, which he discards.

Player A Гўв‚¬вЂњ Draws the 5Гўв„ўВҐ and has a major decision. He has one meld. He has to play for a second in order to knock the hand. Should he break the 10Гўв„ўВ¦, 9Гўв„ўВ¦ combination or one of the smaller ones? There are two ways of thinking here. If he breaks the 10Гўв„ўВ¦, 9Гўв„ўВ¦, he is left with a maximum number of combinations in order to buy a second meld and is reducing his hand considerably point wise. Against this is the chance that his opponent would be more likely to discard a Jack or an 8, which would give him his second meld, before he would throw cards in the area of 3Гўв‚¬в„ўs, 4Гўв‚¬в„ўs, and 5Гўв‚¬в„ўs. Since if he discards the 10Гўв„ўВ¦ and it is picked it could only be for 10Гўв‚¬в„ўs, he throws that card.

Player B Гўв‚¬вЂњ Going to the deck, he pulls the KГўв„ўВ , which he discards.

Player A Гўв‚¬вЂњ Picks the 6Гўв„ўВЈ and throws the 9Гўв„ўВ¦.

Player B Гўв‚¬вЂњ Draws the KГўв„ўВЈ and releases it.

Player A Гўв‚¬вЂњ Picks the KГўв„ўВ¦ and discards it.

Player B Гўв‚¬вЂњ Pulls the 4Гўв„ўВ , which he holds, and discards the relatively safe 10Гўв„ўВ .

Player A Гўв‚¬вЂњ Picks the 6Гўв„ўВ  from the deck and has the choice of discarding a safer card or the card which will give him the most chances. The 6Гўв„ўВ  adds considerably to the knocking value of his hand since it increases his chances two ways more than the 6Гўв„ўВЈ. Since he has played all out up to this point and his opponent has not taken a single card, he continues in the same manner and throws the 6Гўв„ўВЈ.

Player B Гўв‚¬вЂњ Going to the deck, he buys the AГўв„ўВЈ, which gives him his first run. The only relatively safe card at this point is the 6Гўв„ўВҐ, because the 6Гўв„ўВЈ was just thrown. He is also does not have any hearts, so he discards the 6Гўв„ўВҐ.

Player A Гўв‚¬вЂњ While he considers for a moment the taking of the 6Гўв„ўВҐ, he determines that the card does not improve his hand as far as playing for a knock is concerned. In fact, it would be detrimental, since in picking this card, he would have to discard something that would reduce his opportunities of getting a second run, as well as losing a pick from the deck. If he had intentions of playing his hand for gin, rather than knocking, he obviously would take the 6Гўв„ўВҐ. Since he is still looking to knock the hand, he therefore passes it and goes to the deck. The pick is a QГўв„ўВ  which he promptly discards.

Player B Гўв‚¬вЂњ Draws the 9Гўв„ўВ  from the deck, which he discards.

Player A Гўв‚¬вЂњ Picks the 8Гўв„ўВ  from the stock. Now that they have progressed to almost halfway through the deck, Player A has to give consideration to the relative safety of the cards he is going to throw, and what is still available as far as melds or combinations in his opponentГўв‚¬в„ўs hand. He has seen Kings, Queens, Jacks, Tens, Nines, and Sixes played. In regard to color, he has not seen any hearts below the JГўв„ўВҐ. A high run could be held against him. In regards to numbers, he has not seen any 7Гўв‚¬в„ўs or 8Гўв‚¬в„ўs. These are the cards he must be concerned with in deciding whether or not to hold the 8Гўв„ўВ , 6Гўв„ўВ  combination. He does not know if his opponent is saving 7Гўв‚¬в„ўs or not, thus the 7Гўв„ўВ  could be out of reach. To hold this combination he would have to discard a much more important combination. He could, of course, hold up the 8Гўв„ўВ , if he were an extremely safe player, and throw the 6Гўв„ўВ . This is a safe way of playing the hand, but it removes the two possible meld opportunities. Considering that his opponent most probably is saving 7Гўв‚¬в„ўs at this point, including the 7Гўв„ўВ , he would only be eliminating one card. If he also considered that no 4Гўв‚¬в„ўs have been played, and his opponent could be holding a combination of 4Гўв‚¬в„ўs, or a meld of 4Гўв‚¬в„ўs, he may not really be eliminating anything. He therefore decides to throw the 6Гўв„ўВ .

Player B Гўв‚¬вЂњ Going to the deck, he pulls the 2Гўв„ўВҐ. This card is far from being safe. Although almost useless to him, he must evaluate his opportunity of winning the hand against throwing cards to his opportunity of winning the hand against throwing cards to his opponent which would cause an immediate loss. He has to pick at least twice before he could possibly win the hand. Even if he picks an eight on his next pick, he would not be in a position to knock until he picks another card that would be low enough to knock or give him an additional run. It is most unlikely on this basis that he could win the hand by throwing an extremely wild card at this point. If he breaks his pair of eights, he has practically nothing left to win the hand with. Throwing the wild 7Гўв„ўВ  looks much too dangerous since they have been missing from his opponentГўв‚¬в„ўs play. Also, if he breaks the 3Гўв‚¬в„ўs or 4Гўв‚¬в„ўs, which are a little safer, he is again destroying the value of his hand. His only hope at this time is that his opponent is in somewhat the same position, and not with six melded and waiting for a small card to knock with. Player BГўв‚¬в„ўs only opportunity to get out of the hand as he sees it is to break his three Aces. He chooses the AГўв„ўВЈ because it is safer than the AГўв„ўВ¦ and because the latter can be used as the AГўв„ўВ¦, 2Гўв„ўВ¦, 3Гўв„ўВ¦ run. The AГўв„ўВҐ is held, at least for one more pick, because of its possible uses with the 2Гўв„ўВҐ.

Player A Гўв‚¬вЂњ Picks and releases the QГўв„ўВЈ.

Player B Гўв‚¬вЂњ Draws the 9Гўв„ўВЈ, which gives him two melding possibilities. He throws the AГўв„ўВҐ.

Player A Гўв‚¬вЂњ Going to the deck, he pulls the 7Гўв„ўВЈ. His troubles begin to multiply with this card. He cannot throw the 7Гўв„ўВЈ or the 8Гўв„ўВ  because these are the two denominations that have been missing from play. He now has to revise his method of playing since he has not been able to pick his second run in time to win his hand the way he had anticipated, on a knock. His throw at this time is the dead safe AГўв„ўВ .

Player B Гўв‚¬вЂњ Picks from the deck the KГўв„ўВҐ and discards it.

Player A Гўв‚¬вЂњ Draws the 6Гўв„ўВ¦ from the deck, and since it is a safe discard, he does indeed discard it.

Player B Гўв‚¬вЂњ Pulls the JГўв„ўВ¦ and releases it.

Player A Гўв‚¬вЂњ Picks and throws the JГўв„ўВ .

Player B Гўв‚¬вЂњ Draws the 9Гўв„ўВҐ and recalls that this color has been missing from the play of the hand. The 7Гўв„ўВҐ, 8Гўв„ўВҐ, and 10Гўв„ўВҐ are missing, although the 6Гўв„ўВҐ was played earlier. While the 9Гўв„ўВҐ cannot be thrown, the 9Гўв„ўВЈ is a dead safe card. However, by discarding it, Player B would be giving up his hand in its eternity. He could also throw the AГўв„ўВ¦, which could help his opponent to the extent of the AГўв„ўВ¦, 2Гўв„ўВ¦, and 3Гўв„ўВ¦ run. But, missing the 7Гўв„ўВҐ, 8Гўв„ўВҐ, 10Гўв„ўВҐ, as well as the 7Гўв‚¬в„ўs and with only 10 cards left in the deck, he definitely sees this as a wall hand. So, he throws the 9Гўв„ўВЈ.

Player A Гўв‚¬вЂњ Picks the 7Гўв„ўВҐ from the deck. After looking over the situation, he also realizes that he has no choice but to play a wall hand. The only two dead cards he holds are the 5Гўв„ўВҐ and the 5Гўв„ўВ¦. Since the 5Гўв„ўВ¦ can be thrown without breaking a run, it is discarded.

Player B Гўв‚¬вЂњ Going to the deck, he pulls the 8Гўв„ўВҐ. If he had picked this card three or four picks earlier, he might have been able to play his hand to win. Now he has the dead 9Гўв„ўВҐ to throw.

Player A Гўв‚¬вЂњ Picks the QГўв„ўВҐ, which he throws.

Player B Гўв‚¬вЂњ Pulls the 7Гўв„ўВ¦ from the stock. Now it becomes obvious to him that his opponent is probably matched up with him, with the other pair of 7Гўв‚¬в„ўs, a pair of 4Гўв‚¬в„ўs a pair of 3Гўв‚¬в„ўs, and possibly three 2Гўв‚¬в„ўs. He also knows that he is missing the 3Гўв„ўВҐ, 4Гўв„ўВҐ, and 5Гўв„ўВҐ. If his opponent has these six melded, could he possible have four low cards that would enable him to knock? The answer is no. If he has the missing 8 and a pair of 7Гўв‚¬в„ўs, he can obviously never get to a knock. So Player B has nothing to worry about, his opponent cannot win. But is there any way that he can? The answer, in his opinion is no. So, he decides to let the hand go to the wall and discards the 8Гўв„ўВҐ.

Player A Гўв‚¬вЂњ Discards the 2Гўв„ўВ¦, which gives him three 2Гўв‚¬в„ўs. He discards the now safe 8Гўв„ўВ .